About

Tools & Skills

Resume

Hi! I'm Lyuying, an animation graduate student and former freelance illustrator. I...

  • draw and paint (traditionally and digitally)

  • animate hand-drawn and 3D

  • make games

  • code and design websites

  • write essays on my observations of our daily life

Software

I'm trying to hone in on...

  • technical animation

  • programming tech-art tools in game engines

Development

EDUCATION

Savannah College of Art and Design Savannah, GA

M.F.A. in Animation                           Sep 2024 - May 2026

University of Southern California | Roski School of Art and Design Los Angeles, CA

B.A. in Art                                     Jan 2019 - Dec 2022

  • GPA: 3.93

  • Relevant Coursework: Advanced Game Project, Animation, Illustration, Comics, Oil Painting, Figure Drawing

TECHNICAL SKILLS

  • Skills: Programming, Game Scripting, Shader Scripting, 2D/3D Animation, 3D Modeling, Illustration, Traditional Drawing/Painting

  • Programming Languages: C#, Python, HLSL, HTML/CSS

  • Software: Unity, Blender, Procreate, Photoshop, Illustrator, Perforce, Git

PROFESSIONAL EXPERIENCE

Cosmic Cobalt Productions | Los Angeles, CA Jun 2023 – Oct 2023

Background Artist

  • Painted 30 pieces of background art in ’60s Chinese gouache poster style for animated documentary

Sofamon | San Francisco, CA (remote) Apr 2023 – Jul 2023

Illustrator

  • Illustrated website art featuring company’s bunny mascot, displayed prominently on Web3 product’s homepage

Groupoo | Beijing, China (remote) Nov 2022 -  Dec 2022

Illustrator

  • Designed keyframes and 2D assets for motion graphics commercial

Baobab Studios | Redwood City, CA (remote) Aug 2021 - Dec 2021

Marketing Art Intern

  • Created marketing art featuring animated film characters

  • Devised social media marketing plans for films Crow: The Legend (2017), Namoo (2021), Baba Yaga (2022)

  • Developed main character designs for unannounced project

USC Immersive Media Lab | Los Angeles, CA May 2021 - Aug 2021

Concept Artist

  • Painted environment concept art for VR driving simulator installed in Mercedes-Benz dealership in Carson, CA

TiMi Studio Group, Tencent Games | Shenzhen, China (remote)     Feb 2020 - Jun 2020

Marketing Design Intern

  • Established marketing design handbook to set guidelines for global marketing team

  • Delivered graphic and typography designs to promote brand identity on social media

PROJECTS

Flarpy Blorb (2D video game)         Dec 2023 – Jan 2024

Programmer & Artist

  • Developed a Flappy Bird-like side-scrolling game in Unity by myself

Skylost (3D video game)     Aug 2021 – May 2022

Art Director

  • Led 10 artists on team of 30 to develop open-world game where player adventures among floating islands

  • Established concept art, storyboards, UI design, and draw-overs to set direction for team

  • Game is available on Steam, a USC Games Expo 2022 selection, featured in IGN live coverage

Home (3D animated short)   Nov 2020 – Aug 2021

Visual Development Artist

  • Painted mood concepts to visualize a war-ridden Middle Eastern town based on script

  • Designed environments and props to serve as reference for 3D artists

Black Metal (2D animated short)   Nov 2020 – Dec 2020

Cleanup Artist

  • Assisted lead animator and cleaned up 12 shots of rough animation with line art

  • Film was selected for several film festivals including the Chicago International Children’s Film Festival