About
Tools & Skills
Resume
Hi! I'm Lyuying, an animation graduate student and former freelance illustrator. I...
draw and paint (traditionally and digitally)
animate hand-drawn and 3D
make games
code and design websites
write essays on my observations of our daily life
Software
I'm trying to hone in on...
technical animation
programming tech-art tools in game engines
Development
EDUCATION
Savannah College of Art and Design Savannah, GA
M.F.A. in Animation Sep 2024 - May 2026
University of Southern California | Roski School of Art and Design Los Angeles, CA
B.A. in Art Jan 2019 - Dec 2022
GPA: 3.93
Relevant Coursework: Advanced Game Project, Animation, Illustration, Comics, Oil Painting, Figure Drawing
TECHNICAL SKILLS
Skills: Programming, Game Scripting, Shader Scripting, 2D/3D Animation, 3D Modeling, Illustration, Traditional Drawing/Painting
Programming Languages: C#, Python, HLSL, HTML/CSS
Software: Unity, Blender, Procreate, Photoshop, Illustrator, Perforce, Git
PROFESSIONAL EXPERIENCE
Cosmic Cobalt Productions | Los Angeles, CA Jun 2023 – Oct 2023
Background Artist
Painted 30 pieces of background art in ’60s Chinese gouache poster style for animated documentary
Sofamon | San Francisco, CA (remote) Apr 2023 – Jul 2023
Illustrator
Illustrated website art featuring company’s bunny mascot, displayed prominently on Web3 product’s homepage
Groupoo | Beijing, China (remote) Nov 2022 - Dec 2022
Illustrator
Designed keyframes and 2D assets for motion graphics commercial
Baobab Studios | Redwood City, CA (remote) Aug 2021 - Dec 2021
Marketing Art Intern
Created marketing art featuring animated film characters
Devised social media marketing plans for films Crow: The Legend (2017), Namoo (2021), Baba Yaga (2022)
Developed main character designs for unannounced project
USC Immersive Media Lab | Los Angeles, CA May 2021 - Aug 2021
Concept Artist
Painted environment concept art for VR driving simulator installed in Mercedes-Benz dealership in Carson, CA
TiMi Studio Group, Tencent Games | Shenzhen, China (remote) Feb 2020 - Jun 2020
Marketing Design Intern
Established marketing design handbook to set guidelines for global marketing team
Delivered graphic and typography designs to promote brand identity on social media
PROJECTS
Flarpy Blorb (2D video game) Dec 2023 – Jan 2024
Programmer & Artist
Developed a Flappy Bird-like side-scrolling game in Unity by myself
Skylost (3D video game) Aug 2021 – May 2022
Art Director
Led 10 artists on team of 30 to develop open-world game where player adventures among floating islands
Established concept art, storyboards, UI design, and draw-overs to set direction for team
Game is available on Steam, a USC Games Expo 2022 selection, featured in IGN live coverage
Home (3D animated short) Nov 2020 – Aug 2021
Visual Development Artist
Painted mood concepts to visualize a war-ridden Middle Eastern town based on script
Designed environments and props to serve as reference for 3D artists
Black Metal (2D animated short) Nov 2020 – Dec 2020
Cleanup Artist
Assisted lead animator and cleaned up 12 shots of rough animation with line art
Film was selected for several film festivals including the Chicago International Children’s Film Festival